And in this case, a grandmother character was the byproduct.
He goes on to talk about how the team would build things that they wanted to. And, another joke I have, we almost cut Helen like 15 times throughout the game,” Thillainathan said. Helen, as she’s commonly referred to, was actually almost scrapped numerous times during the development process.įrom left-to-right: Watch Dogs: Legion producer Lathieeshe Thillainathan and lead narrative designer Kaitlin Tremblay However, during Thillainathan’s response, he dropped a surprising tidbit of information about the now-infamous granny. Both Tremblay and Thillainathan went on to respond. Towards the end of the panel, I had asked a two-part question regarding crunch and self-doubt. This included how the seemingly endless supply of dialogue scripting was done to cover each of the five main story paths that can play out. During the talk on stage, the duo discussed many facets of the game’s development. The panel was lead by the Watch Dogs: Legion narrative designer Kaitlin Tremblay and producer, Lathieeshe Thillainathan. They talked about crunch, self-doubt, and also, how the infamous grandma was cut numerous times during development. It was during the show that I got to observe a panel done by two developers on the Watch Dogs: Legion team. This past weekend I had the opportunity to attend Canada’s growing gaming expo, EGLX. When that moment was revealed in the E3 trailer, there were audible gasps in the audience, but mostly applause that Ubisoft really did mean anyone. To many people’s surprise, including me, this meant that you could also build a team of elderly granny heroines.
This “recruit anyone” idea was the premise on which the game was built, a theme emphasized throughout the trailer. This also meant that any old Joe Shmoe on the street could join your cool new gang. You can recruit people to join your cause, fighting on in the name of the hacker group, DedSec. Ubisoft instead opted for something completely different.
There wasn’t one individual protagonist to the third installment in the Watch Dogs franchise. To my surprise, many of the rumors turned out to have some truth to them. As it started to play on the big screen I thought to myself, “Here we go, this is it!” Before even seeing the trailer, I had heard rumors and a few leaks about the potential game just days before the Electronic Entertainment Expo (E3). I was sitting in the audience during the Ubisoft press conference when the trailer started to roll for Watch Dogs: Legion.
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